The full game had a total of 40 nanos, 36 before the new extensions.
![]() Fusionfall Full Game HadTo do so, he drops Fusion Matter that takes a warped monster-like shape of objects nearby. A part of the roster is made of companions that will assist during the adventure. By defeating the enemies, the players level up and receive the currency for buying clothing and weapon upgrades. There are two types of attacks in combat that can be switched by a button press: ranged and melee. A special feature present in FusionFall is the use of nanos, representing small avatars that provide abilities for a short time. A nano can be attained by defeating an evil doppelganger, with a choice of one out of three abilities to be provided. Fusionfall Free To PlayThe cards were rendered obsolete after April 16, 2010, when the entirety of the game became free to play; players with unredeemed time cards were offered a refund for their unused cards. Since the game was designed for kids primarily, there were parental control options. That gave parents a monitoring ability to watch what their children were doing and restrict how much the account can chat with other users. Events for holidays stretched from two weeks to several months; some rolled directly from one to the other. The game periodically added new missions, NPCs, areas, and elements from more recent shows. An area called the Academy was also put into the game, where players made their characters and started playing. FusionFall s development, however, stopped so Cartoon Network could focus on other games such as Project Exonaut, Formula Cartoon, and FusionFall Heroes. The Holo Suit, an in-game outfit, used to change look, reflecting in-game events and the time of year. Turner Entertainment wanted to take time to plan the business model carefully while searching for a developer at the same time. They settled on a Korean studio Grigon Entertainment, due to their art style and sense of humor. Some characters were aged up in order to please a wide range of the target audience. Unity was decided to be the engine running the game, as the team wanted for people to play even on low-end computers. To be easier for the younger players to access the game, it was made to be played in a web-browser. The comic used to be available on the official website for public viewing and in PDF format for download. A second beta began on December 5, 2008, and ended on December 7, 2008. The third took place during the weekend of December 12, 2008, with a single-day extension on December 19. A final beta test started on December 27, 2008, and ran until January 11, 2009. All characters created before December 22, 2008, including those of the FusionFall staff, were deleted, but all made on or after December 27, 2008, were carried onto the official release.
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